Tag Archives: Numberman

I’m Back to Playing Megaman!

Current Emotion: Victory!








Mega Man Battle Network #133


YAY! I’m finally back to playing Megaman! At least, I’m back to playing it for now… Anyway, after about two more tries, I finally got the upgraded Iceman Navi Chip I had been trying to get the last time I played. I think the regular Iceman Chip had 60 attack points, and the upgraded one has 80. So, that’s a pretty good power up.

Mega Man Battle Network #134


I also tried to get an upgraded Numberman Navi Chip, but apparently it doesn’t exist. What makes me say that? Well, usually when you get a busting rank higher than 5, you get a new chip. And I got a busting rank 7, and all I got was a lot of money.

Mega Man Battle Network #135


After trying to get Numberman’s upgraded chip, I decided to go for Protoman’s. I’m not sure if it exists, but if it does, it’s going to be one powerful chip. Protoman’s regular Navi Chip has a power level of over 9000 140, so an upgraded chip would probably have 160 or so. Unfortunately, Protoman proved to be to difficult for me to defeat right now, the only rank I managed to get was 1.

Mega Man Battle Network #19


Since Protoman didn’t work out, I decided to try to get Woodman’s upgraded Chip next. I haven’t succeeded in this yet, but I have modified my Chip Folder just for the purpose of defeating him.

Yeah, that’s all I got done in Megaman, but that’s better than nothing. Anyway, do you awesome readers think I should continue doing the “Current Emotion” with GIFs, or normal pictures? Also, we are still looking for volunteers for Project Imagination; any help is welcome. In other news, I think I’m going to be changing my posting schedule to every Tuesday, Thursday, and Saturday. Unless, of course, something more important comes up, then my posts will be one or two days late.

Lastly, here’s a picture I found earlier that I think every Pokemon fan will enjoy.




Almost There!

First, I’d like to apologize to everyone for not keeping up with the Battle Chip information. I’d also like to announce that I will no longer be continuing that, because I could never remember to do it. Sorry about that. If anyone as any questions about any of the Battle Chips, I’d be happy to try to answer them. I’ll also try to answer generally any question, if anyone has any, so ask away.

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I’ll admit it, I almost gave up on this game because of this section. All of the viruses seemed to have over-kill attack power, making it extremely difficult to beat them. After being deleted for, like, the TENTH TIME, I happened to think, “You know, it almost seems like Megaman has a weakness to fire or something”. That’s when I remembered, Megaman did have a weakness to fire. I still had the Woodarmr equipped! Woodarmr causes Megaman to take double damage if the attack is a fire element. I quickly unequipped the armor, and that made things a lot easier. I panicked when I got near the end, there was a lot of fire, and I didn’t have enough ice blocks to put it all out. Luckily Glide (Yai’s Net Navi) showed up and put the fire out for me. I was surprised when he showed up, but I was so happy that he put the flames out for me that I didn’t pay much attention to it. After jacking Megaman out, I talked to Yai and she said Mayl had told her to give Lan a Battle Chip. It was an upgraded Roll chip, I was so happy. Roll’s Navi Chip is one of the most useful, in my opinion. Her Navi Chip does damage and restores some of Megaman’s HP.

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The second door resembled the school’s Network. So, it contained many firewalls that you need a code to get through, there is no way to get this code that I know of. You just have to keep guessing until you get it. This was my favorite thing about the school incident, and it made this my favorite door to get through. I feel so cool when I hack into the firewall and get the code. Near the end, there was another obstacle that Megaman couldn’t get through. There was a huge firewall that would have taken Megaman a long time to hack, and they didn’t have time for that. Suddenly Mr. Higsby and Numberman show up and save the day. I was expecting another Navi to show up to help, but I wasn’t expecting it to be Numberman. His appearance made me wonder if Chaud really would show up to help. If he does show up he’ll probably say something like “A real Net Op doesn’t need others to solve their problems”. He’s just like that. Protoman’s cool though, so it evens out.

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The next door looked like the Waterworks’s Network. Which meant there was sliding puzzles, which consequently meant that I did an excessive amount of talking to myself. Like when I found this virus I had never ran into before. It was an airplane, but when I first saw it, I thought its wings looked like chainsaws. So, I’m just like, “*Gasp* It’s a chainsaw virus! No, wait. It’s an airplane virus! *Gasps again* It’s a chainsaw airplane virus!”. This virus had a targeting syestem, which got this reaction from me, “The chainsaw airplane’s targeting me! What do I do? I don’t know how to avoid its attacks!”. I then proceeded to jump all around the battlefield randomly like a crazy person. Lan was probably face-palming and thinking “What is Megaman doing?”. Anyway, this time the big problem was a huge chunk of ice that was in the way. And this time Iceman showed up to help. Yeah, a Net Navi that attack with ice, and makes ice, and that has ice abilities is going to melt the ice. Logic. After I jacked Megaman out of the Net, I re-challenged Dr. Froid and Iceman to a Net Battle. I also did this with Mr. Higsby and Numberman to see if I could get some upgraded chips, I won both fights but I didn’t get any new chips.

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The fourth door resembled the traffic signals. Which meant there were spaces that Megaman could only walk on when a switch was that color. This door took the least amount of time to get through. This time the problem was a big boulder, which Gutsman cleared with ease. Once Megaman was jacked out, I re-challenged Dex and Gutsman to a Net Battle. I won this fight as well, but I still didn’t get a new chip.

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The fifth door resembled the Power Plant’s Network. Which meant I had to go through more invisible mazes, but it wasn’t near as hard as the real Power Plant was. I was honestly disappointed with the viruses at first, I thought they were too weak. Then I got deleted by some of them and my opinion of them changed. The problem here was there was a space missing, that’s when Roll showed up and added a new one. Which lead to the revelation that Mayl had seen Lan enter the secret passage in front of the school, and that she had been the one to tell the others that Lan needed their help. Well, that was the last door. Now Lan just had to jack Megaman out and they could defeat WWW once and for all. It’s too bad that he can’t do that, because…

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Poof! Just like magic, Magicman.EXE appears! He is WWW’s right hand Net Navi, and he is one tough customer. I still have not defeated him. After I had died four times, I decided that that was a good time to stop. So, next time on Megaman Battle Network, will I be able to move past Magicman? Or am I doomed to remain stuck at this boss forever? I hope not-I’d like to finish this game.

Well, that’s all for now. Later.