Tag Archives: Mario

WIP: Super Smash Bros Brawl – Episode 1

Episode 1 – Another Peaceful Day, Or Is It?

It was another peaceful day in Toadtown. Toads were busy doing what they always do. But, at the castle, Princess Peach was worried. That’s why she sent for Mario and Luigi. “Thank you for coming,” she said as they walked down the hall, “I hate to bother you, but the fact that Bowser hasn’t attacked in a while has me worried. I fear something terrible is going to happen.”

“No problem, Princess. And you shouldn’t worry, if something bad happens, Mario and I will protect you,” Luigi said he seemed pretty confident. Mario nodded his head in agreement.

“Thank you, Mario, Luigi, that means a lot to me.”

Mario moved his hand like he was swatting at a flying insect. “Don’t’a mention it.” Just then they heard a loud sound, causing them all to turn to the window.

“That sounded like an explosion,” Luigi exclaimed.

“Let’s’a go see what caused it,” Mario said even though he had a good idea what the cause was. The two brothers dashed out the door.

“Be careful,” Peach whispered after them.


The two arrived at a devastated town square. “What’s’a going on here,” Mario asked a Toad that was running around like a chicken with its head cut off.

He stopped running and looked over towards Mario and Luigi. “Oh, thank goodness you’re here! Bowser attacked just a minute ago. You must protect Princess Peach. I’m sure that she’s who he’s after,” He told them before he went back to freaking out.

“PRINCESS,” The Mario brothers exclaimed as they ran back to the castle.

When they arrived Toadsworth was already freaking out. “THE PRINCESS, HE KIDNAPPED THE PRINCESS! OH, WHY DID I LEAVE HER ALONE FOR 10 SECONDS?” Mario was just asking himself the same question, minus the 10 second part.

Mario and Luigi rushed to the hallway where they last saw Princess Peach, and looked around to see if their foe had left any clues as to where he had taken the princess. The window was broken, but that was about it. The floor wasn’t cracked, there were no burn or claw marks on the wall, there wasn’t even one or two Goombas waiting for them, just a broken window. This was so unlike Bowser.

“It’s surprisingly clean in here, considering Bowser just attacked,” Luigi commented as he looked around.

Mario walked over to inspect the window. What if Bowser wasn’t the one who did this? What if we have a new enemy? If that is the case we will have to be on our guard.

Sudden movement outside the window caught Mario’s attention. “I think I might have just spotted the culprit. Luigi, let’s’a go,” Mario said as he jumped out the window and started to chase the figure. Whoever they were chasing was fast. Even though Mario had started running as soon as he hit the ground, he had already lost sight of the person, or Koopa, or Toad, or whatever they were chasing.

Eventually the two brothers came across a cave. It was large and menacing on the outside. And dark and creepy looking on the inside. “D-do you th-think he went in th-th-there,” Luigi asked while shaking nervously.

“It looks like the kinda place Bowser would hide. But there’s only one way to find’a out,” Mario replied calmly.

“I was afraid y-you’d say th-that,” Luigi said as he followed Mario inside.

Once inside they found that there was a lot of lava in the cave, another trademark of Bowser. The glow from the lava caused the walls to have a reddish tint to them, and the heat was almost smothering. There was a single straight walkway going across the room, with a door at the end opposite of where Mario and Luigi were standing.

“We should be careful, Bowser must have some preety good traps’a here for there to not be any Goombas or Koopas around. And the door isn’t locked so he’s probably preety confident that no ones’a gonna get in,” Mario stated as they cautiously started walking to the door.

“Or maybe he just got lonely, and wanted some company, so he made sure it was easy to get to his room,” Luigi said hopefully. Mario turned to face Luigi with an “Are You Serious?” face. “It could happen,” Luigi said as he shrugged.

The two reached the door without setting off any traps. Mario cautiously pushed open the door. The room inside the door was huge, circular, and empty.

“Well, what have we here? Nice to see you two showed up.” That wasn’t Bowser’s voice. A figure then dropped from the ceiling, the same figure Mario had seen through the window. It was tall, slender, and. . .Furry. Now that Mario had a better look at it, he realized it wasn’t a person at all, it appeared to be a large anthropomorphic wolf. It raised itself up slowly and
menacingly. “We’ve been expecting you, and personally, I was beginning to wonder if you were going to show up, or if you had chickened out,” It got a terrifying smirk as it said that last part. If it was trying to be creepy, it was doing a VERY good job at it. It turned to the Parakoopa that had followed it down from the roof. “Tell the king, ‘The peasants have arrived’.” The winged Koopa gave a salute and flew off.

“Who are you, and where have you taken Princess Peach,” Mario asked trying to ignore
Luigi’s whimpering. It didn’t seem to hear him, in fact it didn’t even really seem to acknowledge that they were still in the room. “Well, ANSWER ME,” Mario demanded slightly angered by the creature’s behavior.

It chuckled. “Wouldn’t you like to know,” It had turned its head and was looking at the brothers over its shoulder. Suddenly there was a loud crash as the roof caved in, and
in dropped Bowser. The wolf then leaped into the air and grabbed on to a rope ladder that was attached to a helicopter. “See you later, heroes,” It said mockingly as the helicopter ascended and flew away. That left Mario and Luigi with Bowser.

“So glad you could stop by, I was looking forward to stomping you like the bugs you are,” Bowser said tauntingly. Considering all the times Bowser’s plans had failed, Mario found that statement to be very false.

“Where have you’a taken the princess,” Mario asked knowing that Bowser was so talkative and boastful that he would probably answer.

“I’ve taken her to my new hideout, not that that information concerns you seeing as this will be the last day you ever live,” Bowser stated. Mario was right, he would give them an answer, and seeing as this was Bowser’s hideout, that meant that Princess Peach must be in the cave somewhere.

“Let’a her go,” Mario demanded.

“Who’s gonna make me?”

“I am.”

“A-and I am too,” Luigi spoke up starting to not tremble as much.

Bowser just simply laughed. “Very well then. I’d like to see you try,” He said. They got into their battle poses.

“Let’s’a go,” Mario shouted to Luigi as they charged toward Bowser. Bowser leaped into the air with surprising speed, and counter attacked with a fire-ball while still in the air. Mario and Luigi easily dodged, and leaped into the air. Luigi grabbed Mario, spinned, and hurled Mario higher into the air. Mario kicked Bowser with his most powerful kick that he would use when playing soccer with his friends. This sent Bowser into the wall, then crashing to the floor. But he didn’t seem to have felt the attack at all, and got back up with no problem at all.

“Is that all you got?” Bowser asked, acting disappointed, “My turn.” He then charged at them, and swiped with his claws. The attack sent the brothers flying through a door at the other side of the room, and into another room similar to the one they where just in, except the roof was up way higher and there where ramps on both sides of the room that wound up and around the room to the roof.

Mario and Luigi started running up one of the ramps, while Bowser entered the room. When Bowser saw that they were running up a ramp, he shot a fireball in their direction. But he missed, and hit the wall instead, causing rocks to fall and block him from going up the same ramp. So instead he went up the other ramp, firing more fireballs at Mario and Luigi as he went. And Mario and Luigi dodging every single fireball as they continued to run up the ramp that they were on. Suddenly Mario turned and leaped into the air. With some movement of his hands, he launched twin fireballs at Bowser. They spun as they went, creating a sort of vortex between them. The fireballs hit their target, and pushed Bowser against the wall. Mario had hoped to land on the ramp but it was too far away for Mario to reach. When Mario realized this he started to flail his arms trying to reach the edge of the
ramp, but his efforts were in vain, and he began to fall.

“MARRRRRRIIIOOOOOO,” Luigi yelled as his brother fell.

Mario thought for sure he was done for, when suddenly something caught him. He looked to see what it was. It was a green lizard with a white underbelly and a red back and a pair of white wings. “Yoshi,” Mario exclaimed joyfully, “Boy, am I’a glad to see you’a.”

“Yo, Yo,” Yoshi responded happily as he carried Mario back up to the level where Luigi and Bowser were. Mario waved to Luigi as they flew up. Luigi was having a little party over at the ramp he was on, he clearly thought he would have to face Bowser on his own, and was relieved when he saw Mario was okay.

“Yoshi, do’a you think you’a could’a help us defeat Bowser,” Mario asked. Yoshi nodded his head and made his signature record-scratching sound. He then turned in mid-air and started firing fireballs at Bowser while circling him in the air. He continued firing until he couldn’t see Bowser through the smoke left by his fireballs after they hit. Then he landed on the platform Luigi was on, and lost his wings as he landed.

“Alright, now you’ve made me mad,” Bowser said angrily. Everyone turned toward where Bowser was standing. As the smoke cleared they could see him standing with an angry look on his face. “You dare think you could defeat me, Bowser, the King of Koopas, with a few puny FIREBALLS? You will pay for your insolence,” Bowser said clearly enraged. He then started to grow larger, his shell turned blue and got spikier, his horns, teeth, and claws also got longer and sharper, the scales on his face turned blue, and his eyes looked wild and furious. Bowser had gone giga.

A puff of smoke escaped from his mouth as he growled, he was definitely more powerful now. Bowser roared and as he did the sound of turning gears could be heard and the ramps
turned into a platform that made a perfect battle arena. Mario knew they couldn’t defeat Bowser the way he was now, but they didn’t need to. Bowser couldn’t hold his giga form for long, so all they needed to do was keep dodging his attacks and wait for him to get tired.

The monster rushed forward and swiped with his claws, the three friends dodged and took off in separate directions. Yoshi ran to the side of the room opposite to where Bowser was, and stuck out his long tongue while pulling down his right eyelid with his finger. Bowser roared loudly and charged at Yoshi. Yoshi tried to jump over him, but Bowser had grabbed his tail and threw him back down to the floor. Yoshi gave a yelp of surprise.

“Yoshi!” Mario and Luigi yelled as they charged at Bowser. They jumped and gave Bowser a hard kick on both sides, but it didn’t seem to hurt him.

Then, all of a sudden, they heard an angry yell coming from the other side of the wall. The wall crashed down as a man in purple overalls and a yellow hat and shirt burst into the room.


His entrance was just what Mario and Luigi needed to turn the battle around. It had distracted Bowser long enough for him to run out of energy, causing him to turn back to normal.

“WHAT?” Bowser exclaimed, “This can’t be! Oh, well. I don’t need my Giga power to stomp you insects”. He seemed pretty confident. Too bad he was so busy boasting that he didn’t see Wario leaping towards him ready to punch.

“I’LL SHOW YOU WHOSE AN INSECT!” Wario yelled as he hit Bowser right in the face. Bowser flew through the wall opposite of where Wario entered, and fell. Mario, Luigi, and Yoshi ran to the hole in the wall to see if Bowser survived. When Bowser suddenly hovered to the window, thanks to Kamek.

“You got lucky this time,” Bowser growled. “But I’ll be back, and next time you won’t be so lucky. Soon, I will be treated like a king! And not just in this world. Bwah-ha-ha!”

Suddenly, a huge hole opened in the sky with a bunch of different places mixed together in it. Bowser and Kamek quickly flew into it.

“What do you’a mean?” Mario yelled. But it was too late-the hole had already vanished, and with it, so had Kamek and Bowser. Mario turned around and thanked Wario for his help, but Wario was too busy looking for his garlic to notice. Mario sighed and turned back to the hole in the wall.

“So, now what’a do we do?” Luigi asked his brother.

“I’a guess we should’a go to Yoshi’s Island and ask’a Professor Elvin E. Gadd for help’a.” Mario replied.

“I’m’a coming too, Bowser’s’a going to pay for stealing my garlic’a,” Wario said, to the surprise of Mario, Luigi, and Yoshi.

Mario nodded, and stared off into the distance. We’a have to be ready for anything. He thought.

~Later at Yoshi’s Island~

“Why’a do you’a think the Professor came to Yoshi’s Island’a?” Luigi asked as they walked to the Yoshi’s Village. Yoshi turned around and started waving his arms up and down, and desperately tried to tell them something.

“What’s’a wrong with the overgrown gecko?” Wario rudely asked.

“He’s a Yoshi!”, Mario stated, then he turned to Yoshi, “What is wrong?”

Just then the group was interrupted by a familiar voice, “Mario, Luigi, Yoshi, and…Wario? What are you doing here?” the voice asked, sounding confused. It was Professor E. Gadd.

“We’re’a looking for you’a.” Mario said. He then proceeded to tell the Professor everything that had happened.

“Hmm. It sounds like Bowser has taken the Princess to another world,” the Professor said when Mario had finished.

“Another world?” Luigi said, seeming totally lost.

“Yes, another world. There are many other worlds besides this one. And each contain different creatures, lifestyles, and people. So, it stands to reason that Bowser has found a way to travel to these worlds and has teamed up with other villains from these worlds. If this is true, you may have to find heroes from other worlds to help you stop them. But first, you will need a way to travel to these worlds.”

“Can you’a figure out a way we can do that Professor?” Mario asked.

“Well, I have an invention that should do the trick, with a few modifications. It will be entirely experimental, of course, but I wouldn’t worry about that.” The professor replied. Luigi shivered has he remembered the last time he had been the guinea pig for one of the Professor’s inventions, it was not fun.


This isn’t the end of the first episode, but it is as much as I’ve wrote so far. I started writing this long before I even thought of writing Trainer Strawberry, so my writing skills in this probably aren’t as good as they are now (they really aren’t that good now, but I feel pretty confident they’re an improvement compared to what they used to be). So, what do you awesome readers think? Is it worth finishing? I should probably mention, though, that even if it is finished, it will probably be awhile before it is posted because I am working on Trainer Strawberry right now. Speaking of Trainer Strawberry, I posted this as an apology for not posting a chapter of Trainer Strawberry last week like I had planned on doing. I’m really sorry about that. I got busy. 

Super Mario RPG – Legend of the Seven Stars: Part 4

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It’s been a couple of weeks since I made a video game journal. I honestly forgot what I was even doing in Super Mario RPG. The first area I went to was this strange, one section plain. The only thing in this area was a single warp pipe. Upon entering the pipe, I found an area that had lava everywhere. I tried to jump across the area, but it was too far. So, I left the area, and moved on to the next one.

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The next place I went to was a town called Moleville (I hope I spelled that right), and the inhabitants were (that’s right, you guessed it) Moles. Not long after I entered the town, I was told that a star had fallen into the mine, trapping a father and his children inside. After talking to everyone I could, I headed to the mine, which was conveniently at the edge of town.

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On the way, I heard an extremely strange noise. To be honest, it nearly made me jump out of my seat, I thought it was a monster coming to get me and drag me away to its lair, where it would eat me. But it was just Bowser. He and what few minions he had left were regrouping. As Bowser is trying to reassure his troops, he mentions that if Mario found out he was kicked out of his own castle, his reputation would be shot. Well, it’s a little too late to worry about that, Bowser.

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After Bowser and his troops left, I continued on to the mine. Once inside, I found out that the Moles couldn’t dig their way into the mine, and that Mario would have to jump off of their shoulders to reach the other entrance into the mine that was above the rubble (convenient entrance is convenient). After jumping off their shoulders, I was in the mine. And there was moving rocks, and living fireballs, and it. Was. Scary.

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After I went through a few areas in the mine (and ran in fear for my life from the living fireballs), I came to a three-way crossroad. One of the ways that could be taken was a spring, and being the type of person I am, I tried it first. Which turned out to be what I was supposed to do. Upon trying the spring, Mario hits his head on the ceiling and passes out, leaving him vulnerable to the thieves that come along and steal all of his coins. But at least, in their haste to escape, they cleared the blocked paths in the mine with the bombs they brought along. That’s good, right? While I was chasing them, Geno leveled up, and I realized that he is two levels lower than Mario and Mallow.

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Eventually, I caught the thieves and fought them until they gave me back my money. After that, I went deeper into the mine and found the father who had gotten trapped down here. He then tells Mario that his kids are deeper in the mine (of course), and asks if Mario can save them for him. Mario agrees to help (like all heroes do), and deeper into the mines they go. While I was trying to find the kids, everyone leveled up. I also had to cross a bridge with four Bob-ombs marching across it, which I found pretty intimidating.

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Next came the boss fight. In my opinion, this was the easiest boss fight so far. I mean, yeah, the HUGE Bob-ombs that he had were definitely startling, but he still wasn’t hard to defeat. In an attempt to keep himself from losing, Punchinello brings out the biggest Bob-omb in history. Which, despite Mario and co’s best efforts, exploded. But, at least, the explosion knocked the Star Piece loose, allowing us to claim our third Star Piece. Four more to go!

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After defeating the boss, I went even deeper into the mine and found the kids I was looking for. The next step was getting them out of the mine in one piece, and the only way to do that was to ride a mine cart out of the mine. My game glitched while I was riding it and the camera angle was fixed like it is in Donkey Kong Country. The track went up and down like a wave. But, as I was riding here, the track straightened itself out, but Mario and the cart kept going up and down like they were still on the hills! Anyway, after reaching the end of the track (and crashing through the Mole family I was helping’s roof) I stepped outside to find three Snifits trying to catch a beetle. They said they were catching it for Boomer. I’m pretty sure I’ve run into Boomer before (or at least heard of him), but I don’t remember for sure. That’s what happens when I stop playing a game for a while.

Well, that’s all I played today. Hopefully, I’ll have a new chapter of Trainer Strawberry up this week. Then I should stay on track for a while.


Super Mario RPG – Legend of the Seven Stars: Part 3

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After meeting Mallow’s grandfather, it’s time to head to a new town (I think it was called Rose Town, but I’m not for sure). Along the way, we run into Bowser, who also can’t reach his castle. When we run into him, he is assembling troops, which gives the impression that he is going to war with the giant sword that is in his castle.

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Upon reaching the town, we find that it (of course) has a serious problem. Arrows rain from the forest, and whenever they hit someone, they are unable to move. But they can still talk, so I still went around the town and talked to everyone I could.

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The first place I entered was the Inn. Upon entering, I found a young Toad playing with a Mario, Peach, and Bowser toy. When the little boy realizes that Mario has just walked through the door, he asks him to play with him, Mario agrees. The kid (whose name is Gaz) gets a toy named “Geno”, and gives Mario the Bowser toy to play with. The two then proceed to make their toys battle. During the battle, Gaz has Geno fire some sort of projectile. Even though he was aiming for the Bowser toy, he misses and hits Mario instead, causing Mario to pass out. So much for being the world’s last hope, huh? While Mario is recovering, a shooting star comes along and brings the toy to life. After the toy wakes up, it stumbles around a little, then walks out the door. After Mario wakes up and walks downstairs, Gaz runs into the Inn and says that he saw Geno walking into the forest. Of course, Gaz’s mom doesn’t believe him, much to his dismay. But Mario thinks it’s worth checking out.

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Before I went to the forest, I checked out the other buildings in the town. I’m glad I did, because if I hadn’t, I wouldn’t have gotten directions to a treasure.

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After talking to everyone in town, I headed to the forest. I really liked the background music that played here. I usually don’t notice music in video games (or movies, cartoons, TV shows, and anime). Wasn’t the theme for this place remixed for Super Smash Bros. Brawl? Anyway, Mario and Mallow leveled up twice while fighting some enemies.

Remember that treasure I mentioned earlier? This is it.

Remember that treasure I mentioned earlier? This is it.

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After running through a maze and chasing Geno, I found the boss. His name is Bowyer, and he looks like a bow (very funny, Producers). He even shoots arrows-namely the arrows that plague the town. Go figure, right? He also talks like Yoda, which is a nice touch. Wonder I do, if watching Star Wars the producers had been. By the way, Nintendo and Square, I love the Bruce Lee reference. Anyway, not long after Mario and Mallow find Bowyer, one of his henchmen find the star piece I’m looking for. But before he can give it to Bowyer, Geno shows up and demands that Bowyer stop firing his arrows at the town. Bowyer, of course, refuses. So, Geno proceeds to fight Bowyer. Mario and Mallow then rush to his aid.

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After defeating Bowyer, Geno reveals that he is actually a star, and that he is merely using the doll to move around in Mario’s world. He then proceeds to tell Mario and Mallow that the star pieces are actually pieces of Star Road, and that if Smithy isn’t defeated and Star Road isn’t repaired, there won’t be any more wishes that are granted in Mario’s world. He then tells us that his name is Heart-Music Note-Exclamation Mark-Question Mark, but since that’s hard to pronounce, he says we can call him Geno. Which is good because I don’t speak Symbol-ese. Anyway, that’s all I got done in Super Mario RPG today.


Super Mario RPG – Legend of the Seven Stars: Part 2

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Okay, time to catch that thieving reptile! In the second area of his level, you are required to jump on the yellow blocks to get to the other side to catch him. But, what’s this?! There’s only two blocks to jump on! Good thing the back on moves to the front when you jump on the one in the front. So, all you have to do to get across is just keep jumping. In the third area, all you have to do is follow Mr. Reptile to the other side. There are some enemies in this area, you can avoid them, but I chose to fight them for the EXP points. I have learned from other RPGs that it’s a good idea to level up while the enemies are weak, because they will get tougher later on.

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After going through another area with two treasure chests and some enemies (which I didn’t get a screenshot of), the reptile realizes he’s cornered and decides to hide. He is terrible at hide-and-seek, though. Seriously, he hides out in the open! Anyway, you have to sneak up behind him three times before he admits that you have caught him. Now, I know that this sounds easy, and it is, but it is also pretty annoying. He turns around when you get close, and if you wait to long, he dashes off to another hiding place. This probably would have been a lot easier for me if I had known how to run at this time, but since I didn’t know how to run, I had to walk after the guy. I found out how to run later, though; you press the Y button.

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When you finally catch the reptile, he pretends to give up, only to turn around and attack you. He’s not difficult to defeat, however, although he could be annoying if he restores his HP enough. Anyway, when he gets low, he will give Mallow back the coin he stole from him before running off.

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After he leaves, you will find a wallet lying on the ground and a spring that will take you back to the first area of the level will appear. After you jump on the spring, it’s just a short walk before you leave the level. On the way there, since I fight almost every enemy I see, Mario leveled up.

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Upon returning to Toad Town, you find that it has been completely overrun by Shyguys on pogosticks! The first sign of this you will get is the poor Toad who forgot his bazooka at home being chased by one of the Masked Bouncers. After saving him, he will give you ten coins as thanks.

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After that, I went to rescue all the other Toads in Toad Town. I don’t think you have to do this, but I wanted to. I mean, come on! They give you items for crying out loud! That should be incentive enough! By the way, Flower Tabs raise your MP level. MP is required to perform special attacks. A special “Thank you” to Stina for telling me this. It made battles a lot easier.

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When you enter the castle, you can talk to the Vault Guard (who will be hiding in the guest room) and he will give you a Wake Up Pin, which prevents you from falling asleep. After that, head to the room on the left from the main hallway. There will be some Toads who need your help in the top room. After you help them they will give you a Flower Tab and inform you that the Chancellor is trapped in the throne room. Alright, I’ll go save him. But if he turns out to be a Sith in disguise, and shocks my with lightning from his hands, I’m blaming you, Bob.

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Upon entering the throne room, you find that the Shyguys are being led by a bouncing, talking sword name Mack. I know what you’re thinking, “Mack is the best villain name ever.” Well, you’re right. He wasn’t hard to defeat, however, although it would have been easier if he didn’t have so many bodyguards. After I defeated him, both Mario and Mallow leveled up and learned new moves. Another special “Thank you” to Stina for explaining how those worked to me as well.

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After defeating Mack, a blue star shows up at the back of the room. It then flies over to Mario, and you’ve gotten your first Star Piece! Six more to go. You then find the Chancellor cowering in the corner. After the guards return, Mario and the Chancellor are at a loss for what to do next. The Mallow suggests that he and Mario talk to his grandpa because “He knows…EVERYTHING!”

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Unfortunately, you have to go through some sewers before you can speak to Mallow’s grandpa. Which brings up the question, why does Nintendo make the sewers so maze-like in Mario games? After wandering around randomly for a while, I found a treasure chest that had a monster inside. After defeating it you get a Trueform Pin. You’re gonna wanna get that pin and equip it, because, believe me, it will save you a lot an annoyance later on. I didn’t equip it when I got it, and that caused me to take longer to get out of there than it would have if I had worn it. During some of the battles in the sewer, Mario leveled up again.

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Eventually, I found the right pipe. Inside was a switch that drained the water and allowed me to move on through the level.

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After going down a pipe that had previously been underwater, the time had come to fight the boss and get outta here. This is where the Trueform Pin comes in handy. The pin prevents you from turning into a scarecrow or mushroom. At first, I thought that was just silly. But it turns out, this boss has the ability to turn you and your partner into scarecrows! While you’re a scarecrow, you can only use special attacks. And eventually, you’ll run out of MP to perform those attacks. When that happens, you’ll just have to defend until the status condition wears off.

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Upon defeating the boss, you find out that he was the only thing keeping the place from flooding! Oops. Mario and Mallow are washed out of the sewer and sent spiraling down a waterfall. Nintendo took this as the opportunity to put a minigame in there. The object of the minigame is to grab as many coins as you can while you fall. If you get sixty of them, the Toad at the bottom will give you a Frog Coin. Unfortunately, I didn’t get sixty coins, but I did nab some of the Frog Coins that are mixed in with the regular coins as I fell down the waterfall. Anyway, when you arrive at where Mallow’s grandpa lives, your first task is to find and talk to him. He then reveals a not-so-shocking fact, Mallow is not actually a frog. Dun dun dun. Apparently, Mallow’s grandpa found him in a basket that had fallen from the waterfall. The name Mallow was written on the baby’s belt, so that is what the grandpa named him. After you talk to Mallow’s grandpa, you can play another minigame of sorts where you have to get the tadpoles to play the right melody in order to inspire a musician that is there at the pond. Upon playing the right song (which a tadpole in another area will tell you), the musician rewards you with an Alto Card. I’m not sure what this does, so I’ll have to look the next time I play. Until next time!